Frostbite engine gets updated for new BF3 gameplay

This is a demo of improved lighting available to makers of BF3 courtesy of DICE genius


A presentation by Per Einarsson from DICE and Sam Martin from Geomarics. The presentation focuses on the implementation and use of Enlighten, a middleware toolkit for computing real-time radiosity from Geomarics. It demonstrates how the technology is used by its integration into the FB 2 game engine. It demonstrates how the workflow, content pipelines and run-time systems are greatly increased with the help of Enlighten to achieve real-time radiosity for use in video games.

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